Available on all platforms
Touch
new()
read onlyonDown:Signal1<Touch>
read onlyonMove:Signal1<Touch>
read onlyonOut:Signal1<Touch>
read onlyonOutDown:Signal1<Touch>
read onlyonOutUp:Signal1<Touch>
read onlyonOver:Signal1<Touch>
read onlyonOverDown:Signal1<Touch>
read onlyonUp:Signal1<Touch>
read onlypoint:Point<Float>
@:value(0)read onlyx:Float = 0
@:value(0)read onlyy:Float = 0
clear():Void