Touch

Constructor

new()

Variables

read onlyonDown:Signal1<Touch>

read onlyonMove:Signal1<Touch>

read onlyonOut:Signal1<Touch>

read onlyonOver:Signal1<Touch>

read onlyonUp:Signal1<Touch>

read onlypoint:Point<Float>

@:value(0)read onlyx:Float = 0

@:value(0)read onlyy:Float = 0

Methods

clear():Void