Mouse

Static variables

staticread onlyactualX:Float

staticread onlyactualy:Float

staticread onlyonLeave:Signal0

staticread onlyonLeftDown:Signal2<Float, Float>

staticread onlyonLeftUp:Signal2<Float, Float>

staticread onlyonMiddleDown:Signal2<Float, Float>

staticread onlyonMiddleUp:Signal2<Float, Float>

staticread onlyonMove:Signal2<Float, Float>

staticread onlyonRightDown:Signal2<Float, Float>

staticread onlyonRightUp:Signal2<Float, Float>

staticread onlyonWheel:Signal1<Float>

staticread onlyx:Float

staticread onlyy:Float

Static methods

staticcheckDown(b:Int):Bool

staticcheckUp(b:Int):Bool

staticinlinedisableStd():Void

Available on flash

staticdownHandler(x:Float, y:Float, b:Int):Void

staticinlineenableStd():Void

Available on flash

staticinlineinit():Void

Available on flash

staticmoveHandler(x:Float, y:Float):Void

staticupHandler(x:Float, y:Float, b:Int):Void

Constructor

new()