Variables

read onlyonArea:Signal2<IntPoint, Bool>

read onlyonRight:Signal2<Int, Bool>

read onlyonTop:Signal2<Int, Bool>

read onlyrightState:Array<LaunchpadColor>

read onlytopState:Array<LaunchpadColor>

Methods

reset():Void

@:value({ color : AmberFull })setAreaPoint(p:IntPoint, color:LaunchpadColor = AmberFull):Void

setMatrixCI(m:Matrix<Int>):Void

@:value({ color : AmberFull })setRight(p:Int, color:LaunchpadColor = AmberFull):Void

@:value({ color : AmberFull })setTop(p:Int, color:LaunchpadColor = AmberFull):Void