Tree

Static variables

@:value(0.00015)staticadditionalAnimationTimePerPixel:Float = 0.00015

@:value(0.1)staticbasicAnimationTime:Float = 0.1

Constructor

@:value({ core : null, header : null })new(?header:TreeElement, ?core:TreeCore)

Variables

@:value(false)animated:Bool = false

Methods

draw():Void

setHeightChangeCallback(callback:() ‑> Void):Void

treeHeight():Float